 |
Advanced Animal Feed |
A well-rounded mix that provides better nutrition for all animals, especially for pigs and cows. Can be crafted at a Mixing Bucket. |
1 |
|
 |
Ale |
Alcoholic beverage |
3 |
|
 |
Bear Carcass |
Not accessable in the game. Logic only |
2 |
|
 |
Bearded Mullet |
Occurs in lakes and oceans. Typically weighs between 1 and 3. |
|
|
 |
Bird Fluff |
|
3 |
Can be harvested from swamp birds. |
 |
Black Pearl |
A rare and precious gem of the sea, highly sought after by traders for its beauty and rarity. |
|
|
 |
Black Pepper |
A common herb that can be used to add flavor to dishes or to treat various ailments. |
2 |
Grows mostly in forests. Can be planted on a farm. |
 |
Black Tusker Carcass |
The carcass of a Black Tusker, covered in blood and mud. Its thick hide is scarred, and its massive tusks remain sharp even in death. |
|
|
 |
Blackhide |
The skin harvested from large animals. When dried, it can be turned into a rawhide. |
3 |
Can be skinned from a deer. |
 |
Boar Carcass |
A rugged trophy from the underbrush, marked by wild clashes. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
1 |
|
 |
Boar Tusk |
Elders will trust you more for bringing them proof of your hunting. Building a trophy in your settlement will increase your renown. |
|
Can be skinned from a boar. |
 |
Bottom Dweller |
Occurs in lakes. Typically weighs between 2.1 and 3. |
|
|
 |
Broadhead Chub |
Occurs in lakes. Typically weighs between 0.52 and 3. |
|
|
 |
Bronze Ingot |
Used in crafting of bronze items. Smelted in Bloomery from Copper and Tin |
0 |
|
 |
Bull Carcass |
|
0 |
|
 |
Calf Carcass |
|
0 |
|
 |
Canvas |
A durable blend of flax and cotton fibers. Crafted by skilled artisans. |
2 |
|
| |
Caulc |
Material used to seal joints or seams against leakage in various structures and piping. |
2 |
Can produced from resin |
 |
Chamois Carcass |
A hardened prize from the mountain wilds, shaped by harsh terrain and fierce resistance. While basic skinning offers some value, bringing it to the Butchery reveals its true worth. |
0 |
|
 |
Charcoal |
Fuel for smelting metals. Can be produced by burning logs at Coal Burner. |
2 |
|
 |
Chick Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Chicken Carcass |
A familiar farmyard find, its simple form repurposed for survival.While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Clawfin |
Occurs in rivers and oceans. Typically weighs between 0.45 and 1.36. |
|
|
 |
Clay |
A versatile and abundant material from the earth. Can be used for building. |
3 |
|
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Clay Brick |
Basic building material but much stronger than wood. Used higher tier constructions. |
3 |
Fired out of raw clay at the Smelter. |
 |
Cob |
Fireproof building material made from subsoil, water and fibrous organic materials. Can be made in a Mixing Bucket. |
1 |
|
 |
Compound Animal Feed |
The best-quality feed, offering maximum nutrition. Perfect for pigs and cows, as it keeps them full the longest. Can be crafted at a Mixing Bucket. |
2 |
|
 |
Copper Ingot |
Used in crafting of copper items. Smelted in Bloomery from Copper Ore |
0 |
|
 |
Copper Nails |
Can be crafted from copper. Used for building various structures. |
1 |
|
 |
Copper Ore |
Used in combination with Tin to produce Bronze. Can be picked up under rock formations or mined from copper rocks with a pickaxe. |
0 |
|
 |
Copper Rock |
Can be crushed into Copper Ore to produce Bronze |
0 |
Can be mined from copper rocks with a pickaxe. |
 |
Cotton |
A fully fiber that can be woven into fabric. Raw cotton can be harvested wild in the Highlands. |
2 |
|
 |
Cotton Bolt |
Cotton fabric used to make armor, clothing, and other soft but durable fibers. Crafted by skilled artisans. |
2 |
|
| |
Cotton Grass |
Delicate and ethereal, this resilient plant with its cotton-like tufts provides a glimpse of beauty amidst the medieval wilderness, while also offering potential for crafting. |
2 |
Can be found in fields. |
 |
Cow Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Crimson Dartfish |
Occurs in rivers and lakes. Typically weighs between 0.40 and 1.25. |
|
|
 |
Crow Carcass |
A dark echo of the skies, its fallen form now holds hidden worth.While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Crude Fur |
Refined fur that can be used for crafting various clothing and armor. Produced from animal fur at Skinneries. |
2 |
Produced from animal fur at Skinneries. |
 |
Crude Stone |
Not edible, but a useful material for crafting and building. Can be picked up as pebbles or mined from rocks with pickaxe. |
0 |
|
 |
Cured Rope |
Rope hardened in resin to increase durability. Crafted by skilled artisans. |
2 |
|
 |
Deer Carcass |
A graceful prize of the forest, whispering tales of silent strength. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Demon Boar Carcass |
Not accessable in the game. Logic only |
2 |
|
 |
Dog Carcass |
A grim trophy of the wild’s merciless challenges. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
| |
Down Fill |
Refined version of bird fluff. |
3 |
Can be used for various armors like gambesons. |
 |
Eagle Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Earthworms |
Squirming bait dug straight from the soil. A favorite meal for fish, perfect for fishing. |
1 |
|
 |
Feathers |
Can be used for crafting certain gear recipes and better quality arrows. Can be harvested from wild life. |
0 |
|
 |
Feral Dog Carcass |
A grim trophy of the wild’s merciless challenges. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Fertilizer |
Harvested from the combination of animal droppings, decayed plants, and the wisdom of the land’s most skilled farmers, this fertile mixture is an essential tool for those looking to reap bountiful harvests. |
1 |
|
 |
Fine Leather |
Used in crafting of equipment and other useful things. |
3 |
Produced from animal skins and pelts at skinneries. |
 |
Fish |
|
|
|
 |
Fish Scale |
Shimmering remnants of a fish. |
|
|
 |
Fishing Bait |
Perfectly prepared fishing bait. A favorite meal for fish, perfect for fishing. |
1 |
|
 |
Flax |
A flowering plant that has fibers that can be used for many things. Native to the Lowlands. Grows mostly in fields. Can be planted on a farm. |
0 |
|
 |
Fox Carcass |
A grim trophy of the wild’s merciless challenges. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Fur |
Raw fur that is useful in crafting various gear. Can be skinned from boar, bear or fox. |
2 |
|
 |
Gander Carcass |
Carcass of the gander. Once the vibrant herald of dawn, its remains now promise hearty provisions.While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Garlic |
A common herb that can be used to add flavor to dishes. Grows mostly in fields. Can be planted on a farm. |
0 |
|
 |
Glass |
Non-crystalline, often transparent amorphous solid. |
3 |
Could be made from quartz. |
 |
Glue |
|
3 |
Can be used in crafting Torch |
 |
Goat Carcass |
|
0 |
|
 |
Gold Bar |
Most rare metal used for minting coins and some special recipes. |
3 |
Smelted from gold ore in Smelting Sites. |
 |
Gold Ore |
Can be smelted into gold metal for crafting. |
3 |
Mined from gold rocks or from soil rich in gold. |
 |
Golden Bandedfish |
Occurs in swamps. Typically weighs between 0.91 and 2.27. |
|
|
 |
Goose Carcass |
A familiar farmyard find, its simple form repurposed for survival.While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Gosling Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Granite |
A common type of igneous rock. Can be mined from certain rocks. Can be found in the Southern parts of Karvenia. |
2 |
|
 |
Grape Must |
Used in production of wine. |
2 |
|
 |
Harbormaster’s Toolbox |
Used for upgrading ship sailing capacity. |
2 |
Can be found and bought on Halmare Isles. |
 |
Hardwood Log |
A more durable type of wood used in crafting and building. Requires better axe to harvest. |
1 |
|
 |
Hardwood Plank |
Better quality wooden planks used in building. Refined at Pitsaw. |
2 |
Can be refined at Workshop. |
 |
Hemp |
Its strong fibers can be used to make rope and other materials, and even gear. Grows mostly in forests. Can be planted on a farm. |
0 |
|
 |
Hide |
The skin harvested from deer, cow or wild goat. When dried, it can be turned into a rawhide. |
0 |
|
 |
Highland Wolf Carcass |
A grim trophy of the wild’s merciless challenges. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
2 |
|
 |
Hops |
The dried, flowering part of the hop plant |
3 |
|
 |
Ink |
|
3 |
Can be used for Library. |
 |
Iris |
Can be used for medicine. |
2 |
Can be found around swamp areas. |
 |
Iron Ingot |
A hard and durable metal. Used to make improved tools and weapons. Smelted from Iron Ore in the Furnace. |
2 |
|
 |
Iron Nails |
Hammered from iron ingots by a Toolmaker. Used for building various advanced structures. |
2 |
|
 |
Iron Ore |
Can be smelted into Steel to produce advanced items. Can be mined from iron rocks in mountains with a pickaxe. |
0 |
|
 |
Iron Rock |
Can be crushed into Iron Ore to produce Steel |
0 |
Can be mined from iron rocks with a pickaxe. |
 |
Lamb Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Leather |
Produced from animal fur at Skinneries. Can be used for crafting various advanced gear recipes. |
2 |
|
 |
Leopard Flamefish |
Occurs in rivers. Typically weighs between 0.91 and 2.72. |
|
|
 |
Linen |
Mainly used for crafting clothing and armor. Refined by a Weaver. |
0 |
|
 |
Log |
A log harvested from softwood trees, such as pine and oak. |
0 |
|
 |
Malt |
Used in production of various alcoholic beverages. |
2 |
|
 |
Manure |
Animal feces that can be refined into soil fertilizer. |
1 |
|
 |
Milefang |
Occurs in oceans. Typically weighs between 20 and 80. |
|
|
 |
Molten Blackfin |
Occurs in swamps. Typically weighs between 2.27 and 4.99. |
|
|
 |
Mosses |
A versatile non-vascular plant used for crafting medicinal poultices and insulating building structures. Can be found around swamp areas. |
2 |
A versatile non-vascular plant used for crafting medicinal poultices and insulating building structures. Can be found around swamp areas. |
 |
Mud |
Basic building material much stronger than wood. Used in higher-tier construction. Scattered around good soil. |
1 |
|
 |
Nettle |
A common herb that can be used to add flavor to dishes or treat various ailments. |
2 |
Grows mostly in forests. |
 |
Nickel Ore |
A rare and valuable mineral found deep within the earth, nickle ore holds the promise of enhanced durability and resilience. |
2 |
Can be mined from certain rocks. |
 |
Orange Snapper |
Occurs in rivers. Typically weighs between 1.81 and 3.63. |
|
|
 |
Paper |
A revolutionary medium crafted from pulped plant fibers, paper transforms the medieval realm by providing a lighter, more accessible writing surface, allowing for the dissemination of knowledge, record-keeping, and the flowering of ideas through the written word. |
3 |
|
 |
Parchment |
A refined material crafted from animal skins, meticulously prepared and treated, parchment becomes the canvas for illuminated manuscripts. |
3 |
|
 |
Peat |
Can be proccessed into fertilizer. Can be found around swamp areas. |
2 |
|
 |
Peat Brick |
Used for fertilizer. |
2 |
|
 |
Pelt |
A piece of an animal’s coat. Can be skinned from a wolf, rabbit or pig. |
0 |
|
 |
Pig Carcass |
A sturdy beast, once the backbone of the farm, now a source of sustenance. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
1 |
|
 |
Pigeon Carcass |
Pigeon Carcass Description |
0 |
|
| |
Piglet Carcass |
Not accessable in the game. Logic only |
0 |
|
 |
Pigments |
A colored material that is completely or nearly insoluble in water. |
3 |
|
 |
Pigments |
A colored material that is completely or nearly insoluble in water. |
3 |
|
 |
Quartz |
A hard, crystalline mineral composed of silica. |
3 |
|
 |
Rabbit Carcass |
A humble catch from the fields, small yet resourceful. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Rainbow Speckler |
Occurs in lakes. Typically weighs between 1.36 and 3.45. |
|
|
 |
Ram Carcass |
|
1 |
|
 |
Raw Blackhide |
Can be used for crafting various gear recipes. |
3 |
Can be dried on a hide drying rack. |
 |
Raw Hide |
Dried from animal skins at Rack. Can be used for crafting various gear recipes. |
1 |
|
 |
Redscale Striper |
Occurs in swamps. Typically weighs between 0.45 and 1.91. |
|
|
 |
Resin |
A sticky and aromatic substance secreted by trees, resin serves as a valuable material for crafting. Can be processed from hard wood at Coal Burner. |
2 |
|
 |
River Reed |
The stalk from a type of wetland grass, used by craftsmen to add strength to fiberous crafts and as a thatching material for buildings. It’s located near rivers. |
0 |
|
 |
Rivets |
A rivet is a permanent mechanical fastener. Before being installed, a rivet consists of a smooth cylindrical shaft with a head on one end. |
3 |
Can be smelted by a Toolmaker. |
 |
Rooster Carcass |
Carcass of the rooster. Once the vibrant herald of dawn, its remains now promise hearty provisions.While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Rope |
It’s rope. It binds things together. Refined by a Weaver. |
0 |
|
 |
Rosemary |
A common herb that can be used to add flavor to dishes or to treat various ailments. |
3 |
Grows mostly in forests. Can be planted on a farm. |
 |
Rough Animal Feed |
Basic and low in nutrition, this feed works for all animals but takes a lot to fill them up. Can be crafted at a Mixing Bucket. |
0 |
|
 |
Sage |
Used to add flavor and healing properties to many dishes, especially soups and stews. Grows mostly in fields. Can be planted on a farm. |
0 |
|
 |
Salt |
Used to add flavor to dishes. |
3 |
Exotic spice brought by merchants from overseas. |
 |
Seagull Carcass |
Seagull Carcass |
0 |
|
 |
Seal Carcass |
|
0 |
|
 |
Shale oil |
Can be refined into many different substances. |
3 |
|
 |
Shales |
Fine-grained, clastic sedimentary rock formed from quartz. |
3 |
Mined from iron rocks or from soil rich in iron. |
 |
Sheep Carcass |
Sheep Carcass |
1 |
|
 |
Shipwright’s Pack |
Used for repairing the ship after sailing. |
1 |
|
 |
Shortfin Inkfish |
Occurs in oceans. Typically weighs between 0.95 and 3.25. |
|
|
 |
Silk |
A natural protein fiber, some forms of which can be woven into textiles. |
3 |
|
 |
Silver Bar |
Noble metal used in some advanced recipes |
3 |
Smelted from silver ore in Smelting Sites. |
| |
Silver Broadfin |
Occurs in oceans. Typically weighs between 1.36 and 3.18. |
|
|
| |
Silver Broadfin |
Occurs in oceans. Typically weighs between 1.93 and 3.56. |
|
|
 |
Silver Ore |
Can be smelted into silver metal for crafting. |
3 |
Mined from gold rocks in gold. |
 |
Simple Cord |
A single-stranded rope used in simple applications. Refined by a Weaver. |
0 |
|
 |
Snakefish |
Occurs in lakes. Typically weighs between 1 and 6. |
|
|
 |
Soap |
Soaps are surfactants usually used for washing, bathing, and other types of housekeeping |
3 |
|
 |
Sow Carcass |
Once the nurturing heart of the sty, now a promise of provision. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
1 |
|
 |
Speckled Spotfin |
Occurs in oceans. Typically weighs between 2.27 and 4.54. |
|
|
 |
Spices |
Used to add flavor to dishes. Can be made in a Mixing Bucket. |
2 |
|
 |
Spotted Gluttonfish |
Occurs in rivers. Typically weighs between 2.72 and 5.44. |
|
|
 |
Stag Horns |
Elders will trust you more for bringing them proof of your hunting. Building a trophy in your settlement will increase your renown. |
|
Can be skinned from a deer. |
 |
Steel Ingot |
Used in crafting of steel items. Smelted in Smelter from Iron Ore and Coal. |
2 |
|
 |
Steelfin Glider |
Occurs in oceans. Typically weighs between 0.91 and 2.33. |
|
|
 |
Stone Block |
|
3 |
|
 |
Strange Boar Tusk |
Strange-looking tusk from a so-called demon boar inhabiting the Karvenian swamps. |
|
Can be skinned from a demon boar. |
 |
Strap |
These tools made of bronze ingot are essential for crafting and researching. Can be found as loot and produced by a Toolmaker. |
1 |
|
 |
Straw |
Used for crafting better building materials. Processed from wheat. |
0 |
|
 |
Striped Catfin |
Occurs in swamps. Typically weighs between 1.81 and 4.08. |
|
|
 |
Striped Shadowtail |
Occurs in lakes and swamps. Typically weighs between 0.45 and 1.81. |
|
|
 |
Strong Cloth |
Textile fibre obtained from sheep and other animals. |
3 |
Can be skinned from a sheep. |
 |
Tempered Iron |
More stable form of iron. |
2 |
Can be smelted at Smelter. |
 |
Thatch |
Mainly used as a material when building roofs. Refined by a Weaver. |
0 |
|
 |
Tin Ingot |
Used in crafting of bronze and tin items. Smelted in Bloomery from Tin. |
0 |
|
 |
Tin Ore |
Used in combination with Copper to produce Bronze. Can be picked up under rock formations or mined from tin rocks with a pickaxe. |
0 |
|
 |
Tin Rock |
Can be crushed into Tin Ore to produce Bronze |
0 |
Can be mined from tin rocks with a pickaxe. |
 |
Tinplate |
Sheets of iron coated in tin to inhibit corrosion. Crafted at Workshop. |
2 |
Crafted by a blacksmith. |
 |
Tree Sapling |
A growing tree, ready to be planted in a forest by your worker. |
1 |
|
| |
Unobtainable |
??? |
2 |
??? |
 |
Wax |
Produced by bees, it serves as a valuable resource for medicine and even building. |
1 |
|
 |
Wheat |
The lifeblood of medieval sustenance, these bountiful crops serve as the foundation for bread, porridge, and other hearty meals. Can be grown on on a farm. |
1 |
|
 |
White Pearl |
A smooth, radiant pearl treasured for its beauty and value. |
|
|
 |
Wild Goat Carcass |
Wild Goat Carcass. |
0 |
|
 |
Wild Goat Carcass |
A hardened prize from the mountain wilds, shaped by harsh terrain and fierce resistance. While basic skinning offers some value, bringing it to the Butchery reveals its true worth. |
0 |
|
 |
Wine |
Alcoholic beverage |
3 |
|
 |
Wolf Carcass |
A grim trophy of the wild’s merciless challenges. While field skinning can yield a modest return, processing it at a Butchery unlocks far greater rewards. |
0 |
|
 |
Wolf Fang |
Elders will trust you more for bringing them proof of your hunting. Building a trophy in your settlement will increase your renown. |
|
Can be skinned from a wolf. |
 |
Wood |
Smaller pieces of wood that can be processed to create simple items. Can be harvested by hand, axe or obtained by refining logs. |
0 |
|
 |
Wooden Plank |
Regular wooden plank used for building. Refined by a Lumberjack. |
1 |
|
 |
Wool |
A soft material gathered from sheep. Used in the production of clothing and various textile goods. |
2 |
|